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24857 spectators had come to De Gaellemuniger voetbaltempel this cloudy day. Cry "havoc" and let loose the dogs of war! Koolraap will go to battle in a 5-4-1 formation. The following players had been selected: Schünemann - Guilmot, Revel, Badale, Boitor, Sané - Savtur, Hachmann, Clementi, Barbu - Ullmann.

After thorough analysis and consultation of astrological charts, follis decided to go with a 3-5-2 formation. The following players took the field: Garrafa - Artigas, Chávez, Roeder von Diersburg - Baník, Pesavento, Sörensson, Saive, Kogel - Tomurcuk, Silva.

Today, Koolraap's strategy involved concentrating on the flanks for their attacks, taking advantage of their outstanding ability. 1 minutes into the match, the follis manager wanted to try a new tactic, and the players loyally obliged. Koolraap had a good opportunity to attack in the middle, but remembered their instructions to go down the wing instead. Koolraap had a good opportunity to take the lead as M. Sané came up the left side, but he struck the ball weakly and it went straight into the arms of P. Garrafa. There was concern in the stands when, at the 33 minute mark, Koolraap's L. Guilmot hit the ground hard, but with the help of the trainer's magic spray, he rejoined his teammates on the field. Given a free kick from an impossible angle, Koolraap went for a play that loyal fans may recognize from training. A square ball surprised the defense and let C. Boitor slip through at goal. He hit it first time, making the score 1 - 0, 37 minutes into the game. Koolraap's E. Savtur showed his experience after 43 minutes, as he expertly set himself up to take advantage of a rebound off the crossbar, but his shot was punched harmlessly out of the way. It was 1 - 0 at the break. The forty-five minutes were dominated by Koolraap, with an impressive 51 percent possession of the ball.

The Koolraap free kick 51 minutes into the match seemed wasted, as the shot was both short and off target. But it was no mistake - L. Guilmot seemingly came out of nowhere and had miles of space to control the ball and pick his spot. That's 2 - 0! With 59 minutes played, Koolraap's J. Revel received a yellow card for challenging a play with his cleats first. Koolraap put themselves up 3 - 0 when G. Hachmann broke through on the right, leaving the entire defensive delegation behind him. A great save by keeper P. Garrafa with 77 minutes gone kept the visitors in the game after T. Badale struck from the left with a real cannonball. The Count appeared on the jumbotron and announced that Koolraap had 51...51 percent possession. AH AH AH!

The most outstanding Koolraap player was without a doubt G. Hachmann. Good thing R. Schünemann isn't a horse, because he'd surely be sent to the glue factory after that performance. B. Sörensson performed admirably for follis. Even six year old fans were wincing at the poor play by J. Chávez today. The match ends 3 - 0.

Rating details

Midfield inadequate (low) inadequate (low) 18 18 5/20 5/20
Right defense excellent (very high) weak (very high) 32 16 8/20 4/20
Central defense formidable (high) passable (very high) 35 24 9/20 6/20
Left defense excellent (high) weak (very low) 31 13 8/20 4/20
Right attack weak (low) weak (very high) 14 16 4/20 4/20
Central attack poor (high) weak (very high) 11 16 3/20 4/20
Left attack poor (very high) poor (very high) 12 12 3/20 3/20
Indirect set pieces
Defense passable (low) weak (low) 22 14 6/20 4/20
Attack weak (high) poor (very high) 15 12 4/20 3/20
Team attitude (Hidden) (Hidden)
Tactic Attack on wings Normal
Tactic skill outstanding (no tactic) 10 (no tactic) 10/20


1 - 0  C. Boitor 37'
2 - 0  L. Guilmot 51'
3 - 0  G. Hachmann 61'
1 card accumulated J. Revel 59'
Got bruised L. Guilmot 33'
Behavior O. Kogel
Normal  To  Toward Middle



Chance distribution

Home Away
7 4

3 Left attack 1
0 Central attack 3
1 Right attack 0
2 Other 0
1 Special events 0
Detailed match analysis is not available for matches more than two seasons old.

Rating details

Please note that the percentages above are meant to guide you, but they do not equate to the exact probabilities (to score for example) used in the match engine.

Indirect set pieces

Defense passable (low) weak (low) 22 14 6/20 4/20
Attack weak (high) poor (very high) 15 12 4/20 3/20


Team attitude (Hidden) (Hidden)
Tactic Attack on wings Normal
Tactic skill outstanding (no tactic) 10 (no tactic) 10/20

Average ratings

Total player experience weak (low) poor (very low) 14 9 4/20 3/20
Average midfield inadequate (low) inadequate (low) 18 18 5/20 5/20
Average defense excellent (very high) inadequate (low) 32 18 8/20 5/20
Average attack poor (very high) weak (high) 12 15 3/20 4/20
Total average passable (very low) inadequate (very low) 21 17 6/20 5/20


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