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The 33600 spectators at Lagunen were in for an afternoon of sunshine. Kasper Köcher was the appointed referee with assistance provided by Johan Falkenland and Sigurd Ødegård. Vithajarna had chosen a strategic 4-5-1 formation. Starters: Göransson - Wasira, Nəsirzadə, Pontes, Danielsson - Stensson, Laitinen, Kud, Karny, Bonna - Hörmo.

Taikon tactics involved an interesting 3-5-2 combination. The following players had been chosen: Heed - Knaus, Dahlling, Oskarsson - Hansson, Bergsten, Nordsten, Hörnmar, Larsson - Åkerström, Skoging.

With 15 minutes played, Gerwazy Kud of Vithajarna fell dramatically just outside the penalty area. However, the referee was unimpressed, and booked him for diving. Vithajarna's Clarindo Pontes was shown a yellow card after 17 minutes for slicing down an opponent. Unfortunately for Taikon, Malte Hansson was injured when the game became more physical, and he had to leave the field. Claes Möllerquist replaced him. Snir Karny caught everyone by surprise with a unexpected volley after 24 minutes. Przybymir Bonna was perfectly placed to take advantage of the play, but unfortunately, he was as surprised as anyone and couldn't finish for Vithajarna. 30 minutes into the game, Clarindo Pontes had to leave the pitch due to a knee injury. In came Jarosław Rupniewski. After several obvious shirt pulling incidents, Axel Bergsten got himself booked. The manager of Taikon was not happy. Halftime score was 0 - 0. Possession in this half belonged to Vithajarna, who controlled the ball 52 percent of the time.

Lars Hörmo would have preferred to play on, but his coach decided otherwise. Anders Carldahl entered the game for Vithajarna as the match clock showed 70 minutes. 75 minutes in, the referee awarded Vithajarna a penalty. Gerwazy Kud coolly slotted it home for a 1 - 0 lead. After 78 minutes, Vithajarna sent a free kick in high over the penalty box. In what looked like a well-rehearsed move, the ball was headed backwards and reached Zamir Nəsirzadə, who had plenty of space to place a well aimed shot - 2 - 0. By now, the players in Vithajarna felt that victory was guaranteed and began to play it safe, focusing on defence and not risking too much going forward. Possession in the forty-five minutes was dominated by Vithajarna, with 53 percent of the ball.

Vithajarna's best player was Snir Karny. Jarosław Rupniewski turned in a dismal performance, however. Most important Taikon player was Urban Skoging. On the other hand, Frode Larsson's play was disheartening. The match ends 2 - 0.

Rating details

Midfield passable (very low) inadequate (very high) 21 20 6/20 5/20
Right defence magnificent (low) outstanding (low) 46 38 12/20 10/20
Central defence supernatural (high) outstanding (low) 55 38 14/20 10/20
Left defence brilliant (low) formidable (high) 42 35 11/20 9/20
Right attack weak (low) passable (high) 14 23 4/20 6/20
Central attack poor (very low) brilliant (low) 9 42 3/20 11/20
Left attack inadequate (high) solid (very high) 19 28 5/20 7/20
 
Indirect set pieces
Defence formidable (very low) solid (very high) 33 28 9/20 7/20
Attack passable (very high) passable (low) 24 22 6/20 6/20
 
Team attitude (Hidden) (Hidden)
Tactic Normal Normal
Tactic skill (no tactic) (no tactic) (no tactic) (no tactic)
 

Possession

52%
48%
53%
47%

Chance distribution

Home Away
9 1

2 Left attack 0
1 Central attack 1
1 Right attack 0
4 Other 0
1 Special events 0
Detailed match analysis is not available for matches more than two seasons old.

Rating details

Please note that the percentages above are meant to guide you, but they do not equate to the exact probabilities (to score for example) used in the match engine.

Indirect set pieces

Defence formidable (very low) solid (very high) 33 28 9/20 7/20
Attack passable (very high) passable (low) 24 22 6/20 6/20

Miscellaneous

Team attitude (Hidden) (Hidden)
Tactic Normal Normal
Tactic skill (no tactic) (no tactic) (no tactic) (no tactic)

Average ratings

Total player experience weak (high) inadequate (low) 15 18 4/20 5/20
Average midfield passable (very low) inadequate (very high) 21 20 6/20 5/20
Average defence magnificent (very high) outstanding (very low) 48 37 12/20 10/20
Average attack weak (low) excellent (high) 14 31 4/20 8/20
Total average solid (very high) excellent (very low) 28 29 7/20 8/20

Lineup




 
 
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