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9-10-2021 Old inconsistency removed from total player experience

We have removed an old inconsistency in the code, that unnecessarily capped the total player experience a team can achieve at 18.5, or “high magical”. This has been reported to us as a bug in the past, and also assumed by users to only have been a presentational “bug”, but the numbers shown were always correct and the full player experience was not used to calculate player events. Now this limit has been removed, which means higher team experience can be achieved and will be used in the match simulations as well.

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